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| Blazing Inferno Sig | |
|---|---|
| Topic Started: Mar 7 2010, 10:10 PM (89 Views) | |
| Muffun | Mar 7 2010, 10:10 PM Post #1 |
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consequences will never be the same
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![]() What do you think? It's nothing special imo, just experimented with a fiery theme. I like how it turned out. |
| Jas0n | Mar 7 2010, 10:21 PM Post #2 |
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Coconut Tree
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The fire is nice, but you killed the render. |
| kalinn | Mar 7 2010, 11:49 PM Post #3 |
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^what he said. too much fire. kinda takes away from the render. |
| Marcus | Mar 8 2010, 03:04 PM Post #4 |
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Shovel
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I always like having a focal point in my sigs but that's just me. Looks good nothing wrong but yeah, as you said, nothing special. |
| Josh. | Mar 8 2010, 03:09 PM Post #5 |
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^The New Bronen^
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That looks hot, I like it. But that pokemon needs to be a little more sharpened. |
| NikoKing | Mar 8 2010, 09:15 PM Post #6 |
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Looks like they're going to glue you back together... in HELL!
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The focal point is crappy, but the effects look really nice. Next time, I would raise the opacity of the focal point, but I'm probably sensing that you wanted the focal point to blend in with the effects smoothly .
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| Muffun | Mar 8 2010, 09:56 PM Post #7 |
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consequences will never be the same
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Pun intended? Thanks guys. I tried to make it as realistic as possible by blending Houndour within the fire, because I don't think IRL they'll be much of a focal point when your standing in a blaze like that...
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| bittermeat | Mar 8 2010, 11:52 PM Post #8 |
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The Suburbs
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too much fire. |
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
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9:56 PM Jul 29
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